AM_CFLAGS = -Wall
CC = g++

lib_LIBRARIES = libchipmunk.a

# Aqui vão os fontes que a biblioteca precisa. Os .c e os .h.
libchipmunk_a_SOURCES =		\
	chipmunk.c		\
	chipmunk.h		\
	cpArbiter.c		\
	cpArbiter.h		\
	cpArray.c		\
	cpArray.h		\
	cpBB.c			\
	cpBB.h			\
	cpBody.c		\
	cpBody.h		\
	cpCollision.c		\
	cpCollision.h		\
	cpHashSet.c		\
	cpHashSet.h		\
	cpJoint.c		\
	cpJoint.h		\
	cpPolyShape.c		\
	cpPolyShape.h		\
	cpShape.c		\
	cpShape.h		\
	cpSpace.c		\
	cpSpace.h		\
	cpSpaceHash.c		\
	cpSpaceHash.h		\
	cpVect.c		\
	cpVect.h		\
	prime.h
